Jul 04, 2007, 12:46 AM // 00:46
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#61
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Wilds Pathfinder
Join Date: Jan 2006
Location: Elona
Guild: Clan Eternal Legion
Profession: D/W
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I think GW:EN is going to be really great. I am really looking forward to seeing the new races and exploring all those dungeons. The storyline to GW:EN is going to be intersting and it will lead us right into Guild Wars 2.
At times i do get a little bored because yeah GW1 does have its limits but still it is one of the best games out there. For an online rpg Guild Wars is alot better than any MMO out in the market in terms of graphics and game play.
Guild Wars is my game of choice and I am so looking forward to Guild Wars 2 MMO.
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Jul 04, 2007, 01:03 AM // 01:03
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#62
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Forge Runner
Join Date: Apr 2007
Location: Reactive Hexing Sucks
Guild: [Thay]
Profession: N/
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Extending level cap beyond 20 in GWEN would be a piece of cake. Insanely easy. Restrict PvP to level 20, i.e. those who have higher level are level 20 when PvP. Restrict old content to level 20, see above.
Done.
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Jul 04, 2007, 01:15 AM // 01:15
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#63
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Grotto Attendant
Join Date: Aug 2005
Location: Kyhlo
Profession: W/
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Quote:
Originally Posted by Moloch Vein
Extending level cap beyond 20 in GWEN would be a piece of cake. Insanely easy. Restrict PvP to level 20, i.e. those who have higher level are level 20 when PvP. Restrict old content to level 20, see above.
Done.
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Yes, it could be done. I can only surmise that because Anet has steadfastly kept Guild Wars capped at Lev 20, they decided to change Guild Wars now would be bad.
Of course, they made no promises about Guild Wars 2...
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Jul 04, 2007, 01:40 AM // 01:40
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#64
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Krytan Explorer
Join Date: Dec 2005
Location: Ascalon
Profession: R/
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yeah >20 lvl cap = really easy, lvl 30 mending ftw!
hint: incase you havent realised if they increased the lvl cap w/ additional attribs - what do you think that would do to the entire skill system?
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Jul 04, 2007, 01:54 AM // 01:54
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#65
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Wilds Pathfinder
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Quote:
Originally Posted by Artkin
EASY to say and this is the facts....GWs is DEAD....new EXPANSION....who really cares...the game is over afterwards!!!!!
ANet is banking that you'll buy GW2 and that it won't end like this did....but in 2-3 yrs it will be GW3 if they are still around!!!
Hey where is Gaile BTW.......use to be a weekly or so sighting....now lucky if it's once a month....
Is GWs the Titanic? Maybe GW2 is the sister ship
LOL
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Gaile? Shes posted atleast fourty times in the last month (Including the two days of JulY)
And im ROFL'ing at your fear mongering
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Jul 04, 2007, 03:39 AM // 03:39
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#66
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Forge Runner
Join Date: Jul 2005
Location: Grind is subjective
Guild: learn this please
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Go ahead and insert my standard "leaving doesn't make any sense" spiel.
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Jul 04, 2007, 03:43 AM // 03:43
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#67
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Hall Hero
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^ Agreed. You can't "leave" Guild Wars. It's not P2P. When someone leaves in WoW, it means they've cancelled their account. When someone "leaves" in Guild Wars, they just, like, stop playing, I guess.
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Jul 04, 2007, 04:40 AM // 04:40
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#68
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Grotto Attendant
Join Date: Aug 2005
Location: Kyhlo
Profession: W/
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People leave for a time, come back, leave again...
That's the beauty of GW. That's why it works for casual players. Hopefully, I won't feel totally lost if I leave GW2 for a bit and come back... but I trust Anet.
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Jul 04, 2007, 06:21 AM // 06:21
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#69
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Frost Gate Guardian
Join Date: Jun 2006
Guild: Gem of Destiny
Profession: N/
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well even though i havent played gw too much(only 24 months X_X) im atm feeling a little bit bored with the game, now im constantly frustrated because i find nothing to do with it, im not much into PVP, and i dont feel like getting all those titles(tha heck with hall of monuments :P).
ive played many MMORPG(9 dragons, guild war, flyff, space cowboy etc...)
and in every game you need to grind, stayng hours in the computer...
sry to go offtopic, but i think GE is way better than all those games(granado espada-no it isnt mexican if someone asks -.-'') lol you can even afk grind, and the pvp is really great as well as the graphic and you control 3 characters at same time, wich makes it better.
that why until GW:EN comes out imma go play granado espada until it comes out xD
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Jul 04, 2007, 06:24 AM // 06:24
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#70
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ArenaNet
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Quote:
Originally Posted by Quantum Duck
I guess I just don't understand this perspective on a fundamental level. There are many games I bought, played, enjoyed, and then put on a shelf when I was done. A few years later, a sequel came out, I remembered how good the previous entry in the series was, and I went out and bought it. Rinse, repeat for the last twenty years. Why does anyone expect a game to provide "something to do" for a hardcore player for the entire time it takes for them to make a sequel?
Last time I checked, the going rate for most games is about 40 hours for $50. RPGs are, for reasons I will probably never understand, expected to add enough pointless filler and grind to expand this to 80-100. Fine. Now we go online and everyone expects it to go straight into the 1000+ range for no extra cash? Why?
And before people point to tradition MMOs, I'm talking about content. Forcing us to repeat a tiny piece of content a few hundred times before moving to the next isn't adding more content. It's just extending the time for those who demand "something to do". People willing to pay for "something to do" every month or so get what they ask for. I just wanted a game worth the money I paid, and that's exactly what I got with each of the three GW chapters thus far.
And if I stop playing entirely before GW2 comes out, I'll still remember the good times and most likely pick it up off the shelf when I do see it. How does that hurt anyone?
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QD -- QFT.
If Guild Wars is a game that you want to play every day, that's great. If Guild Wars is a game that you burn through quickly, maybe pick up again every now and again, that's fine, too. You're buying a game (not renting it, with monthly fees) that allows you to choose what you do. You don't need to feel "Ack, I better log in so that I get my subscription fee's worth." (I've been there, done that. No log-in should feel like an obligation!) If you want to play PvP, you can. If you want to play PvE, you can do that, too. I think Guild Wars is about choices, and about each player having a lot of options.
Quote:
Originally Posted by Mordakai
People leave for a time, come back, leave again... That's the beauty of GW. That's why it works for casual players. Hopefully, I won't feel totally lost if I leave GW2 for a bit and come back... but I trust Anet.
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Thanks. And I think your trust will be rewarded both with GW:EN and with Guild Wars 2, as well.
__________________
Gaile Gray
Support Liaison
ArenaNet
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Jul 04, 2007, 06:32 AM // 06:32
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#71
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Jungle Guide
Join Date: Oct 2005
Guild: Kinetic Fusion [kF]
Profession: Me/
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Quote:
Originally Posted by Zinger314
Even high-profile non-RPG genre games like Halo 3 and Starcraft II will become a focal point for the gaming industry. GW2 will be lost within a swarm.
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Are you stupid? Halo 3 and Starcraft II are being released MUCH earlier than GW2. GW2 is coming out over a year, nearly 2 years after Halo 3 and over a year after Starcraft II. It won't be lost within a swarm. GW was released during one of WOW's prime points in time and it fluorished. Your opinion is ill-informed and wrong. Sorry.
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Jul 04, 2007, 07:20 AM // 07:20
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#72
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Jungle Guide
Join Date: Aug 2005
Location: Squiggilyville. Population: Me.
Guild: [oRly] Hello Kitty Death Squad
Profession: R/Me
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theres plenty of ppl who left WoW cuz they did it all and now its boring, so they went on to EVE. Why is GW any different?
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Jul 04, 2007, 07:43 AM // 07:43
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#73
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Krytan Explorer
Join Date: Mar 2007
Profession: N/Me
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Quote:
Originally Posted by O Blue O
(Hall of monuments...exactly who will care to see it besides me?) All that work, for nothing, for a title? An exclusive "something". Which will undoubtedly suck as much as any other "reward" we have seen.
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WHOTF cares about your virtual achievements? They don't have any single meaning to most people, except for weak personalities. Plug off your comp and you'll notice that they are non-existant, ALL of them. Why do they have such significance in your life and why do you pressure yourself so much?
Quote:
All that work, all that time, all the promises and changes to those promises.
I wont even go into the fact that the skills that make the game the most fun are constantly "nerfed" due to pvp exploit. (I am a PvE player, exclusively)
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GW has the most promising PvP concept of all "MMOs". It's retarded to believe that the game suffers because of this very important part and to blame the crowd that prefers it is infantile. PvE is easy enough, of course it can never be too easy for you people.
Quote:
Right now what is there to do in GW besides grind more titles? Nothing.
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Why do you force yourself? No hobbies? Children?
Quote:
Long before GW 2 is released, the veteran players will go in search of new lands to explore, new stories to experience, and new characters to play with. I'm quite sure WOW and other MMORPG's will be more than happy to absorb the runoff.
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People come (again) and go (again) and so do whiners.
Quote:
Quite frankly, I'm considering running and not looking back. I've gone as far as I can, an officer in a large guild, finished all the content, have all the equipment and armor I want. I've enjoyed my time in GW, but its time to look elsewhere for exciting new content that will not lead to a brick wall and leave nothing to do but grind titles before its done.
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GW can't entertain you every day of your life. If you want weekly new content, PAY FOR IT. GW is obviously not designed to please you.
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Jul 04, 2007, 10:34 AM // 10:34
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#74
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Frost Gate Guardian
Join Date: Mar 2006
Location: Slovenia
Profession: Mo/
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Cant do nothing in Pve? Go play PvP and stop crying godammit!
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Jul 04, 2007, 10:41 AM // 10:41
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#75
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Furnace Stoker
Join Date: Apr 2006
Location: Cheltenham, Glos, UK
Guild: Wolf Pack Samurai [WPS]
Profession: R/A
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Quote:
Originally Posted by alen
Cant do nothing in Pve? Go play PvP and stop crying godammit!
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Indeed, afterall, PvP was the original end game for PvE characters anyway
Quote:
Originally Posted by Buster
I think GW:EN is going to be really great. I am really looking forward to seeing the new races and exploring all those dungeons. The storyline to GW:EN is going to be intersting and it will lead us right into Guild Wars 2.
At times i do get a little bored because yeah GW1 does have its limits but still it is one of the best games out there. For an online rpg Guild Wars is alot better than any MMO out in the market in terms of graphics and game play.
Guild Wars is my game of choice and I am so looking forward to Guild Wars 2 MMO.
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/seconded for great justice!
Quote:
Originally Posted by Gaile Gray
If Guild Wars is a game that you want to play every day, that's great. If Guild Wars is a game that you burn through quickly, maybe pick up again every now and again, that's fine, too. You're buying a game (not renting it, with monthly fees) that allows you to choose what you do. You don't need to feel "Ack, I better log in so that I get my subscription fee's worth." (I've been there, done that. No log-in should feel like an obligation!) If you want to play PvP, you can. If you want to play PvE, you can do that, too. I think Guild Wars is about choices, and about each player having a lot of options.
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Ah my dear lady Gray, how good to see you, however i believe (from a marketting point of view) that ANet is also slightly at fault for this current (and previous) upsurges in disrest in the community due to not being marketed properly.
ANet tried to market GW as a CORPG, trying to break the mold, but in all honesty? It failed... and GW has wrongly been lumped in with all the other MMO trash on the market aswell as the good MMO's (you can all decide for yourself which is which) instead of taking pride of place next to great games like Diablo 2... Personally, i think this has hindered the growth of GW and yes 4 million players or so is great, but if idiot P2P games aswell as good ones can get upwards of 14million (Lineage 2) and 8 or 9 million (WoW), then GW should be up there by miles...
Quote:
Originally Posted by Gaile Gray
Thanks. And I think your trust will be rewarded both with GW:EN and with Guild Wars 2, as well.
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I surely do hope so, especially if I'm going to champion GW and GW2 on my station
Last edited by Lonesamurai; Jul 04, 2007 at 10:51 AM // 10:51..
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Jul 04, 2007, 10:52 AM // 10:52
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#76
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Krytan Explorer
Join Date: Dec 2005
Location: Denmark, Karup.
Guild: [PuG]
Profession: W/E
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I am taking a break from GW atm, I havn't really played for several days.
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Jul 04, 2007, 11:19 AM // 11:19
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#77
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Wilds Pathfinder
Join Date: Aug 2006
Location: Scotland
Guild: Dragons of Torment (DOA)
Profession: Me/
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I agree with the sentiment that once you have run through the story then the only objective in the game to expand characters is to chase titles.
That for me, however, is enough to keep me interested, as a completist by nature chasing titles is fun, though some of themare somewhat labourous.
I havent got bored yet, and though I don't play constantly I tend to be on at least a few hours each day. Primarily I would say I'm PvE, though recently I've being doing some PvP. So I'm still entertained.
I accept that there is not enough content to keep people here constantly, eventually everyone will get burnout, but I'm sure that they will venture back at some point, like with any good game, people drift in and out.
I played Baldur's Gate over several years, gettign the upgrades, and would continue to play if I hadnt lost all my files. GW is the same to me, with no monthly fee I see no reason why I wouldn't continue to play this indefinetly.
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Jul 04, 2007, 11:35 AM // 11:35
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#78
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Jungle Guide
Join Date: Nov 2005
Profession: W/Mo
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To the Op:
You are a no-life.
I would just remind you that GW is a game, and as such, not a replacement of achievements you missed in real life.
The only thing a game is made for is to provide fun during a certain amount of time.
Work? Time? You, and only you, chose to devote that much time to this game. You finished it? Then switch to another game until the next expansion.
You can only blame A-Net on false advertisement: they said that would be a skill>time played game, which actually is no more the case, since grind is required to be more powerful to other people with overpowered grindable skills, and some details, like say, a variable hero I still fail to find (advertised on Nightfall manual).
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Jul 04, 2007, 11:42 AM // 11:42
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#79
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Furnace Stoker
Join Date: Apr 2006
Location: Cheltenham, Glos, UK
Guild: Wolf Pack Samurai [WPS]
Profession: R/A
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Quote:
Originally Posted by glountz
To the Op:
You are a no-life.
I would just remind you that GW is a game, and as such, not a replacement of achievements you missed in real life.
The only thing a game is made for is to provide fun during a certain amount of time.
Work? Time? You, and only you, chose to devote that much time to this game. You finished it? Then switch to another game until the next expansion.
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Harsh, but fair
Quote:
Originally Posted by glountz
You can only blame A-Net on false advertisement: they said that would be a skill>time played game, which actually is no more the case, since grind is required to be more powerful to other people with overpowered grindable skills, and some details, like say, a variable hero I still fail to find (advertised on Nightfall manual).
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now the skill over time spent is still there, especially for those that pvp competitively (and yes, GW is still a competitive game as there is monetary rewards for winning) and to be competitive, buy the PvP editions
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Jul 04, 2007, 11:45 AM // 11:45
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#80
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Wilds Pathfinder
Join Date: May 2006
Location: Aussie Trolling Crew - Diplomatic Embassy
Guild: I Have Three Pennies [Pnny] - forever in my heart <3
Profession: R/
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Why would you want a higher level cap?
Yes, your numbers will get bigger, but the enemy levels will have to be increased to compensate. Thus, we arrive at the situation we have now, just with bigger numbers.
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